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	<title>Don Havey &#187; circumcenter</title>
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		<title>Tutorial #1: More than one way to skin a sphere</title>
		<link>http://www.donhavey.com/blog/tutorials/tutorial-1-more-than-one-way-to-skin-a-sphere/</link>
		<comments>http://www.donhavey.com/blog/tutorials/tutorial-1-more-than-one-way-to-skin-a-sphere/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 13:41:59 +0000</pubDate>
		<dc:creator>Don</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[back face culling]]></category>
		<category><![CDATA[circumcenter]]></category>
		<category><![CDATA[electron]]></category>
		<category><![CDATA[extending classes]]></category>
		<category><![CDATA[sphere]]></category>
		<category><![CDATA[vectors]]></category>

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		<description><![CDATA[This first tutorial will address the question of how to evenly distribute points on a sphere. It&#8217;s not as simple as it sounds.
I&#8217;ll be addressing one method today, which I&#8217;ll be calling the electronsphere. The idea is this: treat each point as if it were an electron &#8211; repelling all other electrons around it &#8211; [...]]]></description>
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